This means that if you angle the barrel up to give the darts a good arc, you can usually reach about 20m. The Alpha Trooper’s muzzle velocity was around 71 fps, pretty standard for Elite series blasters. Out of the box we were getting pretty good muzzle velocities and ranges, as you would expect of an Elite Series blaster. The darts are still the limiting factor, but the way this blaster has been designed make it much better than others Range When the handle is forward it is a good position for your hand, which makes aiming easy. The EAT’s ergonomics mean that firing does not require you to loosen your grip to prime. It comes with a 12 round magazine which is probably fine for this rate of fire, but you can fit the 18 dart magazines of drums if you like (the original CS-18 had a drum as standard) Accuracy The only problem is the internal lock if you half prime. This mechanism is also really reliable, even when feeding it worn darts, you rarely get a jam. It will get you out of a jam in HvZ though! You can get rates of fire around 3 darts per second, but the range and accuracy do drop off. To slam fire, you simply hold down the trigger and pull the priming handle back and each time you push it forward again, it will fire. To fire the Alpha Trooper, you just pull back the priming handle then push it forward again and it is ready to go, you just squeeze the trigger to fire. It also has a sling mounting points on the butt of the grip, along with a slot to hold an extra dart….just in case. The trigger feel is excellent as seems to be the norm with direct plunger blasters. The priming handle has a lip, which makes pulling it back very easy, and almost no grip required. The grip is standard Elite and so a nice and comfortable. Across the top is a tactical rail and the jam door, which you can open to free any stuck darts (this rarely happens!) Out of the box it is also very light, it weighs just over two pounds, and is only 19.7 inches long, making it easy to carry around with you all day. To the rear is the stock attachment point. There is no attachment on the barrel, but it doesn’t really need it. Once you have the mag in, you pull the priming handle back, push it forward and you are ready to go. All pretty standard for magazine-fed NERF guns. There is a release catch on either side so it works for left or right-handers. There are no batteries needed with either of these, you just prime it and fire.Ĭhanging the magazine is done by pulling back the priming handle, then hold down the release button and remove the magazine with your free hand. The CS-6 also comes with a stock, but if you put this on and try priming the blaster with it up to your shoulder it bends all over the place! Don’t bother, just add a Worker stock if you need one. It comes with 12 darts and a 12 dart magazine for the CS-12 or two 6 dart magazines for the CS-6. The blaster itself is pretty compact, but with a longer barrel that the Retaliator, which houses the priming handle. The packaging for the N-Strike Elite Alpha Trooper CS-12 It’s a great place to start if you’ve never modded a blaster before. There are no fiddly batteries or motors to fit, you can pretty much do it with a screwdriver. All it needs is a quick upgrade to the spring and some bigger magazines to create a great primary. Having said that, the basic blaster is all still there. The stock also comes from the discontinued Spectre REV-5 and seems to be made from Jello. The 6 round magazines are too small and are N-Strike, ie non-Elite spec. This replaced the N-Strike Alpha Trooper CS-18, which along with changing the 18 round drum for a 12 round magazine, it also swapped the reverse plunger system for the direct plunger also found in the Retaliator.Įlite XD Alpha Trooper CS-6 was released in 2015, but apart from the orange paint scheme, it really only seems to be there to get rid of some spare parts. The NERF Elite Alpha Trooper (often called the EAT) has been in the NERF range since 2013 as the Nerf N-Strike Elite Alpha Trooper CS-12.
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